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United States Patent

US Patent 7540805: Game device, game control method, program and…

US 7540805  ·  granted 2009-06-02

Abstract

The game device comprises display means for displaying game images, operation means operated by game players, and control means for controlling a game. On the game device, a competition game which is played by a plurality of game players is made to win and lose. The game device further comprises storage means which count values of a prescribed trick played by the game players, nicknames related to the prescribed trick, and nicknaming conditions for giving the nicknames. The control means judges based on operation states of the operation means operated by the game players whether or not the prescribed trick has been played by the game players in the progress of the game, renews the count values when it is judged that the prescribed trick has been played, and gives the nickname to the game players when the count values have satisfied the nicknaming conditions. The display means displays in the game images the nicknames, related to the game players. The game device can give a name expressing individuality of the game player.

Patent Number 7540805
Title Game device, game control method, program and storage medium
Filed 2005-02-18
Granted 2009-06-02
Inventor(s) Takeda; Yohsuke, Katagiri; Daichi, Masui; Hiroshi
Assignee Sega Corporation
CPC Classification A63F 13/00
Number of Claims 45

Abstract

The game device comprises display means for displaying game images, operation means operated by game players, and control means for controlling a game. On the game device, a competition game which is played by a plurality of game players is made to win and lose. The game device further comprises storage means which count values of a prescribed trick played by the game players, nicknames related to the prescribed trick, and nicknaming conditions for giving the nicknames. The control means judges based on operation states of the operation means operated by the game players whether or not the prescribed trick has been played by the game players in the progress of the game, renews the count values when it is judged that the prescribed trick has been played, and gives the nickname to the game players when the count values have satisfied the nicknaming conditions. The display means displays in the game images the nicknames, related to the game players. The game device can give a name expressing individuality of the game player.

Claim 1

A game device on which a competitive game is played by a plurality of game players and which comprises control means for controlling the game by operation means operatedby the game players and displaying game images on display means, further comprising: storage means for storing a count value indicating a number of times of a prescribed trick played by the game player, and a nickname table including a plurality oflevels for the prescribed trick, a plurality of nickname conditions respectively corresponding to the plurality of levels, and a plurality of player's nicknames respectively corresponding to the plurality of nickname conditions, the plurality of nicknameconditions being determined at least based upon the number of times the prescribed trick was played by the game player, the player's nicknames only expressing individualities of the fighting manner of the game player and are not related to the win andloss of the competitive game; the control means: judging whether or not the prescribed trick has been played, based on operation states of the operation means by the game players in the progress of the game; renewing the count value when it is judgedthat the prescribed trick ha

Claims

45 total

A game device on which a competitive game is played by a plurality of game players and which comprises control means for controlling the game by operation means operatedby the game players and displaying game images on display means, further comprising: storage means for storing a count value indicating a number of times of a prescribed trick played by the game player, and a nickname table including a plurality oflevels for the prescribed trick, a plurality of nickname conditions respectively corresponding to the plurality of levels, and a plurality of player's nicknames respectively corresponding to the plurality of nickname conditions, the plurality of nicknameconditions being determined at least based upon the number of times the prescribed trick was played by the game player, the player's nicknames only expressing individualities of the fighting manner of the game player and are not related to the win andloss of the competitive game; the control means: judging whether or not the prescribed trick has been played, based on operation states of the operation means by the game players in the progress of the game; renewing the count value when it is judgedthat the prescribed trick ha