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Double draw poker-type reel-type gaming system
7575513 Double draw poker-type reel-type gaming system
Patent Drawings:Drawing: 7575513-10    Drawing: 7575513-11    Drawing: 7575513-12    Drawing: 7575513-13    Drawing: 7575513-14    Drawing: 7575513-15    Drawing: 7575513-16    Drawing: 7575513-17    Drawing: 7575513-18    Drawing: 7575513-19    
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(24 images)

Inventor: Strom
Date Issued: August 18, 2009
Application: 11/353,371
Filed: February 14, 2006
Inventors: Strom; Mark Anthony (Auckland, NZ)
Assignee: Native Games Entertainment International, Ltd (Auckland, NZ)
Primary Examiner: Vo; Peter DungBa
Assistant Examiner: Shah; Milap
Attorney Or Agent: Mark A. Litman & Associates, P.A.
U.S. Class: 463/13; 273/292; 463/11; 463/12; 463/16; 463/20
Field Of Search: 463/11; 463/12; 463/13; 463/16; 463/20
International Class: G06F 17/00; G06F 19/00
U.S Patent Documents:
Foreign Patent Documents: 2 357 130; 2169736
Other References:









Abstract: A method of playing a video wagering game and a video apparatus for that method are disclosed. The method may include a player placing a wager in a wagering machine having a processor; the wagering machine displaying at least a single payline of multiple frames influenced by at least two distinct indicators; the processor determining from one displayed distinct indicator on the payline whether the symbols provide at least one of at least two available different odds on the wager that are associated with an award; providing a second set of indicators associated with the payline, individual members of the second set of indicators associated with individual frames wherein predetermined combinations and/or orders of the second set of indicators are winning combinations and/or orders based on the wager; and providing the player with at least one award providing a specific multiple of at least some awards based upon the second set of indicators displayed on the payline.
Claim: What is claimed:

1. A method of playing a wagering game on a computer system comprising: a player placing a wager in a wagering machine having a processor; the wagering machine displaying atleast a single payline of multiple frames, each frame including at least two predetermined display areas influenced by at least two indistinct indicators; the processor providing and causing to be displayed a first set of first symbols with one firstsymbol for a first predetermined display area of each frame; the player electing to keep or discard at least one first symbol from the first set of first symbols; the processor providing and causes to be displayed final replacement first symbols forany discarded first symbols to provide a second set of first symbols; only after first symbols are first displayed and after any discarded first symbols have been replaced, the processor providing and causing to be displayed a third set of secondsymbols with one second symbol directly associated with each final first symbol in the second set of first symbols, wherein the second symbols are displayed in a second predetermined display area for each frame; the player electing to keep or discard atleast one second symbol from the third set of second symbols; the processor providing and causing to be displayed final and random replacement second symbols for any discarded second symbols to form a final fourth set symbols having the at least twodistinct indicators comprising one first symbol in a frame and one second symbol associated with each frame; and the processor resolving the wager on the basis of the first symbols and second symbols in the fourth set of symbols.

2. The method of claim 1, wherein the predetermined number of display areas are for providing an equal number of first symbols and second symbols.

3. The method of claim 2 wherein the predetermined number of display areas is equal to the total number of first symbols and second symbols.

4. The method of claim 2 wherein the first symbols are playing card suits and the second symbols are playing card ranks.

5. The method of claim 4 wherein when the player elects to keep or discard at least one second symbol from the third set of second symbols, the player may discard only the rank to be randomly replaced after any replacements of first symbols ina separate step.

6. The method of claim 4 wherein when the player elects to keep or discard at least one second symbol from the third set of second symbols, the player may discard a) only the rank, b) only the suit, or c) both the rank and the suit with randomreplacement of a), b) or c).

7. The method of claim 1 wherein the first symbol comprises a field display symbol.

8. The method of claim 7 wherein the field display symbol comprises a symbol selected from the group consisting of a color, a pattern, a shape, a first set of terms or the first set of symbols.

9. The method of claim 8 wherein the second symbol displayed is a specific term symbol.

10. The method of claim 9 wherein the specific term symbol is selected from the group consisting of a second set of terms or a second set of symbols.

11. The method of claim 1 wherein the resolution of the wager is based upon poker rank.

12. A gaming apparatus for playing a computer based wagering game comprising: a housing; a processor; a display monitor; and user interface capacity; wherein the processor is programmed to perform the method of claim 1, including display ofthe first symbols and the second symbols on the monitor.

13. A gaming apparatus for playing a computer based wagering game comprising: a housing; a processor; a display monitor; and user interface capacity; wherein the processor is programmed to perform the method of claim 10, including displayof the first symbols and the second symbols on the monitor.

14. A gaining apparatus for playing a computer based wagering game comprising: a housing; a processor; a display monitor; and user interface capacity; wherein the processor is programmed to perform the method of claim 4, including displayof the first symbols and the second symbols on the monitor.

15. A gaming apparatus for playing a computer based wagering game comprising: a housing; a processor; a display monitor; and user interface capacity; wherein the processor is programmed to perform the method of claim 7, including display ofthe first symbols and the second symbols on the monitor.

16. A gaming apparatus for playing a computer based wagering game comprising: a housing; a processor; a display monitor; and user interface capacity; wherein the processor is programmed to perform the method of claim 5, including display ofthe first symbols and the second symbols on the monitor.
Description:
 
 
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