| Patent Number |
Title Of Patent |
Date Issued |
| 7342588 |
Single logical screen system and method for rendering graphical data |
March 11, 2008 |
| A graphical display system utilizes a plurality of display devices and a plurality of graphical acceleration units for rendering graphical data to the display devices. More specifically, each of the plurality of graphical acceleration units respectively interfaces a portion of graphi |
| 7330187 |
Hybrid processing of OpenGL display list commands |
February 12, 2008 |
| A hybrid method or apparatus for processing OpenGL display list commands. A deamon intercepts display list commands issued by a client to an OpenGL stack. Responsive to a newList [list commands] endList sequence: the daemon stores a representation of a first subset of the list commands; |
| 7102653 |
Systems and methods for rendering graphical data |
September 5, 2006 |
| A preferred method includes the step of receiving multiple digital video data streams. Preferably, a first of the multiple digital video data streams contains processed pixel data corresponding to at least a portion of the image to be rendered, and a second of the multiple digital video |
| 7030891 |
Systems and methods for rendering graphical data |
April 18, 2006 |
| A preferred method includes the step of receiving multiple digital video data streams. Preferably, a first of the multiple digital video data streams contains processed pixel data corresponding to at least a portion of the image to be rendered, and a second of the multiple digital video |
| 6882346 |
System and method for efficiently rendering graphical data |
April 19, 2005 |
| A graphical display system utilizes a plurality of graphics pipelines to render data to a display device. More specifically, the graphical display system utilizes a first graphics pipeline, a second graphics pipeline, a compositor, and a display device. The first graphics pipeline render |
| 6864894 |
Single logical screen system and method for rendering graphical data |
March 8, 2005 |
| A graphical display system utilizes a plurality of display devices and a plurality of graphical acceleration units for rendering graphical data to the display devices. More specifically, each of the plurality of graphical acceleration units respectively interfaces a portion of graphical |
| 6791553 |
System and method for efficiently rendering a jitter enhanced graphical image |
September 14, 2004 |
| A graphical display system utilizes a plurality of graphics pipelines to efficiently display a jitter enhanced image. More specifically, the graphical display system utilizes a plurality of graphical pipelines, a compositor, and a display device. Each of the graphical pipelines receives |
| 6727904 |
System and method for rendering graphical data |
April 27, 2004 |
| A system rendering graphical data from a graphics application utilizes a plurality of frame buffers, a plurality of graphics pipelines, and logic. Each of the graphics pipelines is configured to render graphical data to a different one of the frame buffers. The logic is configured to det |
| 6727899 |
System and method for occlusion culling graphical data |
April 27, 2004 |
| A graphical display system of the present invention efficiently performs occlusion culling based on frame-to-frame temporal coherency. The graphical display system utilizes a frame buffer and rendering logic. The rendering logic is configured to receive graphical objects that define an |
| 6621500 |
Systems and methods for rendering graphical data |
September 16, 2003 |
| A preferred method includes the step of receiving multiple digital video data streams. Preferably, a first of the multiple digital video data streams contains processed pixel data corresponding to at least a portion of the image to be rendered, and a second of the multiple digital video |
| 6417849 |
Single logical screen in X windows with direct hardware access to the frame buffer for 3D render |
July 9, 2002 |
| Single Logical Screen and Direct Hardware Access in a 3D environment are combined by passing a single stream of protocol to the X Server, which in turn passes the information to multiple 3D rendering processes for display on individual screens (monitors). Multiple instances of a single d |
| 6249294 |
3D graphics in a single logical sreen display using multiple computer systems |
June 19, 2001 |
| A single logical screen computer display uses multiple remote computer systems operable to perform hardware accelerated 3D graphics operations. The display system includes a client process, a first slave host computer coupled to first display hardware, a second slave host computer couple |