Resources Contact Us Home
Storage medium storing a game program, game apparatus, and game control method

Image Number 10 for United States Patent #7862431.

A video game apparatus includes a CPU, and the CPU allows a game to proceed according to input data transmitted from a controller performed a swing operation by a player. When a ball hit by a player character according to a swing operation performed by the player collides with a target object, a collision location thereof is detected. For example, a normal target image and several different types of broken target images are prepared and one of the broken target images is selected according to the collision location. In addition, a determinant is calculated for placing the broken target image in a virtual three-dimensional space such that a direction oriented toward the collision location from a center of a target object matches a reference direction of the broken target image. Then, the broken target image is placed and thereafter display is provided in such a manner that the target object is breaking.

  Recently Added Patents
Method of and apparatus for image denoising
Curable inks comprising surfactant-coated magnetic nanoparticles
Dynamic lookup service in a distributed system
Software self-checking systems and methods
Method and system for remotely testing a wireless device
Linerless labels
Method and apparatus for compensating QoS during handover by base station in wireless broadband access system
  Randomly Featured Patents
Automatic radio button mute
Adaptive phase and amplitude distributor
Flow cytometry apparatus with uniform incoherent light excitation
Wagering game with enhanced player-selection bonus feature
Method of managing voicemails from a mobile telephone
Exposure controlling system and interchangeable lens therefor
Optical mirror flexing structure and assembly
Driver circuit for the generation of a switching voltage
Utilizing clock shield as defect monitor
Erasable inks