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Class Information
Number: 463/24
Name: Amusement devices: games > Including means for processing electronic data (e.g., computer/video game, etc.) > Suspension or restoration (e.g., power failure resumption, etc.)
Description: Electronic data processing including means for (a) saving or preserving the status quo of a game upon its stoppage (e.g., stoppage due to power failure, stoppage by choice for resumption at a later time, etc.) for the purpose of resuming the game at a later time or (b) restarting a game with either the same status existing upon stoppage or another selectable status.
Patents under this class:
| Patent Number |
Title Of Patent |
Date Issued |
| 7399225 |
Gaming device having transformable wild symbols or cards with wild signal indicators |
Jul. 15, 2008 |
| 7390262 |
Non-volatile memory storing critical data in a gaming machine |
Jun. 24, 2008 |
| 7374487 |
Non-volatile memory storing critical data in a gaming machine |
May. 20, 2008 |
| 7309284 |
Method for using a light valve to reduce the visibility of an object within a gaming apparatus |
Dec. 18, 2007 |
| 7207883 |
Gaming machine |
Apr. 24, 2007 |
| 7182690 |
System and method for saving status of paused game of chance |
Feb. 27, 2007 |
| 7111141 |
Dynamic NV-RAM |
Sep. 19, 2006 |
| 6948083 |
Game apparatus and a power save mode management program executed by the same |
Sep. 20, 2005 |
| 6923721 |
Apparatus and method for maintaining game state |
Aug. 2, 2005 |
| 6899628 |
System and method for providing game event management to a user of a gaming application |
May. 31, 2005 |
| 6896616 |
Cashless gaming system: apparatus and method |
May. 24, 2005 |
| 6863608 |
Frame buffer capture of actual game play |
Mar. 8, 2005 |
| 6862553 |
Diagnostics method and apparatus for use with enterprise controls |
Mar. 1, 2005 |
| 6811486 |
Method and apparatus for enhancing game play through savable game play state |
Nov. 2, 2004 |
| 6804763 |
High performance battery backed ram interface |
Oct. 12, 2004 |
| 6800027 |
System and method for saving status of paused game of chance |
Oct. 5, 2004 |
| 6758757 |
Method and apparatus for maintaining game state |
Jul. 6, 2004 |
| 6749503 |
Game device and program including game processing after reproducing historical performance |
Jun. 15, 2004 |
| 6676514 |
Game system |
Jan. 13, 2004 |
| 6629890 |
Safe gaming system |
Oct. 7, 2003 |
| 6561901 |
Game system and computer readable storage medium carrying game program |
May. 13, 2003 |
| 6503146 |
System and method for facilitating casino team play |
Jan. 7, 2003 |
| 6354942 |
Method for executing game and game device for implementing same |
Mar. 12, 2002 |
| 6336861 |
Game machine and information storage medium |
Jan. 8, 2002 |
| 6165071 |
Method and apparatus for gaming in a series of sessions |
Dec. 26, 2000 |
| 5971851 |
Method and apparatus for managing faults and exceptions |
Oct. 26, 1999 |
| 5964661 |
Apparatus and method for timing video games |
Oct. 12, 1999 |
| 5879234 |
Security system for reel type slot machine with physical mapping to control the win odds |
Mar. 9, 1999 |
| 5680534 |
Video game/videographics program fabricating system and method with superimpose control |
Oct. 21, 1997 |
| 5680533 |
Videographics program/video game fabricating system and method |
Oct. 21, 1997 |
| 5643083 |
Control device for game operation state data |
Jul. 1, 1997 |
| 5609525 |
Video game data reception apparatus |
Mar. 11, 1997 |
| 5273294 |
Game memory |
Dec. 28, 1993 |
| 5238250 |
Computer game control apparatus |
Aug. 24, 1993 |
| 5178389 |
Hand-held electronic gambling game device |
Jan. 12, 1993 |
| 5014982 |
Memory cartridge and game apparatus using the same |
May. 14, 1991 |
| 4948138 |
Device for maintaining game state audit trail upon instantaneous power failure |
Aug. 14, 1990 |
| 4858930 |
Game system |
Aug. 22, 1989 |
| 4782468 |
Line power failure scheme for a gaming device |
Nov. 1, 1988 |
| 4752068 |
Video game machine for business use |
Jun. 21, 1988 |
| 4607844 |
Poker machine with improved security after power failure |
Aug. 26, 1986 |
| 4579338 |
Video game device with automatic standby mode |
Apr. 1, 1986 |
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