Class Information
Number: 463/11
Name: Amusement devices: games > Including means for processing electronic data (e.g., computer/video game, etc.) > In a game requiring strategy or problem solving by a participant (e.g., problem eliciting response, puzzle, etc.) > With chance element or event (e.g., backgammon, scrabble, etc.) > Card- or tile-type (e.g., bridge, dominoes, etc.)
Description: A strategy or problem solving application involving chance including an indicia-bearing device (e.g., card, domino, etc.), or a representation (e.g., video, etc.) thereof, wherein the indicia-bearing device is intended to be combined interactively with one or more additional indicia-bearing devices in a competitive contest based upon their indicia, and further wherein the chance happening involves a random distribution of one or more indicia-bearing devices to a participant or a random selection of one or more indicia-bearing devices by a participant.
Sub-classes under this class:
Patents under this class:
| Patent Number |
Title Of Patent |
Date Issued |
| 5078405 |
Apparatus for progressive jackpot gaming |
Jan. 7, 1992 |
| 5011146 |
Video card game |
Apr. 30, 1991 |
| 4804185 |
Games playing apparatus |
Feb. 14, 1989 |
| 4614342 |
Electronic game machine suitable for chance and gambling card games |
Sep. 30, 1986 |
| 4530499 |
Domino, or the like, placing video game |
Jul. 23, 1985 |
| 4380334 |
Electronic card game simulator |
Apr. 19, 1983 |
| 4373719 |
Electronic bridge game system |
Feb. 15, 1983 |
| 4314336 |
Electronic card game simulator |
Feb. 2, 1982 |
| 4093215 |
Chance operated simulated card game |
Jun. 6, 1978 |
| 4072310 |
Control apparatus for a card game simulator |
Feb. 7, 1978 |
|