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Class Information
Number: 345/422
Name: Computer graphics processing, operator interface processing, and selective visual display systems > Computer graphics processing > Three-dimension > Hidden line/surface determining > Z buffer (depth buffer)
Description: Subject matter wherein a memory having locations corresponding to display locations stores distance information* which is used to determine which objects or portions of objects are hidden.


Patents under this class:
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Patent Number Title Of Patent Date Issued
6882342 Image processing method, image processing program, and image processing apparatus Apr. 19, 2005
6876360 Image generation method and device used thereof Apr. 5, 2005
6868191 System and method for median fusion of depth maps Mar. 15, 2005
6864903 Internet system for virtual telepresence Mar. 8, 2005
6864893 Method and apparatus for modifying depth values using pixel programs Mar. 8, 2005
6864889 System for previewing a photorealistic rendering of a synthetic scene in real-time Mar. 8, 2005
6862024 Enhancing textured range images using a 2D editor Mar. 1, 2005
6856314 Method and system for 3D reconstruction of multiple views with altering search path and occlusion modeling Feb. 15, 2005
6842183 Three-dimensional image processing unit and computer readable recording medium storing three-dimensional image processing program Jan. 11, 2005
6839060 Method and device of consistency buffer for high performance 3D graphic accelerator Jan. 4, 2005
6839058 Depth sorting for use in 3-dimensional computer shading and texturing systems Jan. 4, 2005
6834390 System and related interfaces supporting the processing of media content Dec. 21, 2004
6828969 Game system, program and image generating method Dec. 7, 2004
6819328 Graphic accelerator with interpolate function Nov. 16, 2004
6812927 System and method for avoiding depth clears using a stencil buffer Nov. 2, 2004
6774895 System and method for depth clamping in a hardware graphics pipeline Aug. 10, 2004
6774910 Method and system for providing implicit edge antialiasing Aug. 10, 2004
6771841 Determining a bounding shape for a collection of points Aug. 3, 2004
6768487 Method and apparatus for occlusion culling in graphics systems Jul. 27, 2004
6762758 System, method, and apparatus for compression of video data using offset values Jul. 13, 2004
6760024 Method and apparatus for rendering shadows Jul. 6, 2004
6760025 Z-buffer based interpenetrating object detection for antialiazing Jul. 6, 2004
6756986 Non-flushing atomic operation in a burst mode transfer data storage access environment Jun. 29, 2004
6756993 Methods and apparatus for rendering images using 3D warping techniques Jun. 29, 2004
6747645 Graphics memory system that utilizes detached-Z buffering in conjunction with a batching architecture to reduce paging overhead Jun. 8, 2004
6747657 Depth write disable for zone rendering Jun. 8, 2004
6744433 System and method for using and collecting information from a plurality of depth layers Jun. 1, 2004
6744432 Method and apparatus for determining a representative Z values in a video graphics system Jun. 1, 2004
6741247 Shading 3-dimensional computer generated images May. 25, 2004
6741248 Rendering geometric features of scenes and models by individual polygons May. 25, 2004
6738061 Method, apparatus, storage medium, program, and program product for generating image data of virtual three-dimensional space May. 18, 2004
6734854 Image processing method and storage medium for storing image processing programs May. 11, 2004
6727899 System and method for occlusion culling graphical data Apr. 27, 2004
6727900 Semiconductor integrated circuit device Apr. 27, 2004
6724391 Mechanism for implementing Z-compression transparently Apr. 20, 2004
6720964 Method and apparatus for processing portions of primitives that are being rendered Apr. 13, 2004
6700573 Method for rendering realistic terrain simulation Mar. 2, 2004
6700584 Method and apparatus for handling translucency in 3D graphics Mar. 2, 2004
6697063 Rendering pipeline Feb. 24, 2004
6686915 Systems and methods for rendering visual effects that are a function of depth Feb. 3, 2004
6680734 Game system, imaging method in the game system, and computer readable storage medium having game program stored therein Jan. 20, 2004
6677944 Three-dimensional image generating apparatus that creates a three-dimensional model from a two-dimensional image by image processing Jan. 13, 2004
6677945 Multi-resolution depth buffer Jan. 13, 2004
6670955 Method and system for sort independent alpha blending of graphic fragments Dec. 30, 2003
6664959 Method and apparatus for culling in a graphics processor with deferred shading Dec. 16, 2003
6664962 Shadow mapping in a low cost graphics system Dec. 16, 2003
6664958 Z-texturing Dec. 16, 2003
6661914 Method of reconstruction of tridimensional scenes and corresponding reconstruction device and decoding system Dec. 9, 2003
6650327 Display system having floating point rasterization and floating point framebuffering Nov. 18, 2003
6650325 Method, apparatus and article of manufacture for boustrophedonic rasterization Nov. 18, 2003

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