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Class Information
Number: 273
Name: Amusement devices: games >
Description: This class includes:


Class Number Class Name No. of Patents
273/DIG.11

Acetal

6
273/DIG.16

Acrylic

7
273/317

Aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se

83
273/343

Hooking or draping projectile and target therefor

32
273/336

Peg and ring game or pegged target therefor

46
273/338

Having plural pegs

32
273/339

Structurally different or nonparallel longitudinal axes

22
273/337

With mechanical projector

3
273/340

Playing surface or projectile struck from below to project projectile

13
273/410

Projectile backstop

123
273/330

Projectile flexibly tethered to hand-held manipulator

26
273/329

Projectile tethered to hand-held, apertured manipulator

10
273/317.1

Simulated game

44
273/317.6

Baseball

25
273/317.9

Mechanically batted ball or projectile

10
273/317.7

Mechanically pitched or projectile ball

14
273/317.8

Tethered ball or projectile

3
273/317.3

Basketball

77
273/317.5

Football

45
273/317.2

Golf

23
273/317.4

Tennis

10
273/331

Target and tethered projectile

18
273/335

Elastic tether

4
273/333

Having indicator or indication by movement of target

9
273/334

Elastic tether

2
273/332

Tethered ring

7
273/348

Target

93
273/351

Game simulating aerial bombing of targets

17
273/406

Handling or manipulation (e.g., target positioning means)

81
273/348.4

Having bristled, hooked, or looped surface for adherence of complementarily surfaced projectile thereto

69
273/348.3

Having magnetized material for adherence of projectile thereto or made from material adapted for adherence thereto of projectile having magnetized material

26
273/348.5

Having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.)

10
273/394

Having means to deliver spent projectile to easily accessible location

27
273/395

Movable conveyor or reprojecting target

47
273/396

Projectile returned toward the projecting point

45
273/397

Runway extending between target area and projecting point

38
273/354

Having means to vary size of projectile-receiving target aperture or target opening

27
273/348.2

Having suction cup for adherence of projectile thereto or having surface adapted for adherence thereto of projectile having suction cup

10
273/348.1

Including heating means (i.e., thermal target)

44
273/378

Indication by movement of target or target having indicating means

38
273/381

Audible indication

27
273/382

Projectile passes through aperture to operate indicator

8
273/380

Frangible or formed from a plurality of separable interconnected elements (e.g., explosion simulating)

25
273/383

Having projectile-actuated means to free indicator for movement

10
273/385

Gravity operated indicator

7
273/384

Indicator is dumped or is projected into the air (e.g., return fire)

29
273/379

Plural indicators sequentially released

9
273/386

Target is moved or indicator is moved

26
273/387

Indicator is moved

16
273/388

Indicator is alternate target

9
273/389

Target is opening through which projectile passes to actuate indicator

19
273/390

Target pivots

35
273/391

Having restoring means

34
273/392

Automatic restoring

53
273/393

Target separates from support

26
273/350

Liquid buoyant

38
273/359

Moving

73
273/360

Airplane towed

35
273/361

Having target exchange, carrier, or storage means

10
273/366

Along endless path

17
273/368

Path is circular

29
273/367

Target has additional motion while moving along path

10
273/362

Flying or moving freely through the air

24
273/364

Having projector-engaging protrusion, notch, or recess means for enhancing projection of target

8
273/363

Material dispensing or burning upon projectile impact

32
273/365

Reusable in whole or part

20
273/369

Oscillating (e.g., pendulum motion) or reciprocating

29
273/370

Target has additional motion while oscillating or reciprocating

15
273/404

Penetrable target with projectile backstop

47
273/403

Penetrable target with replaceable element

63
273/398

Pocketed or apertured

34
273/400

Closed-back or closed-bottom pocket

249
273/401

Entrance opening is formed in laterally extending surface

53
273/402

Target is aperture dimensioned to allow projectile to pass entirely therethrough

139
273/399

With mechanical projector

49
273/409

Printed matter

56
273/358

Projected picture

30
273/352

Skee-ball game

20
273/408

Target penetrated by projectile

141
273/407

Target support structure

176
273/353

Tiddlywink game

12
273/371

With electrically actuated or operated indicator

182
273/374

Element moved by projectile impact to actuate circuitry

46
273/376

Coplanar elements

57
273/375

Element is pivoted

25
273/372

Indicator responsive to projectile produced sonic or shock wave

61
273/373

Penetrating projectile alters circuit condition of target formed of stacked, penetrable sheetlike conductors

20
273/377

Spaced conductors bridged by nonpenetrating projectile

8
273/349

With liquid projector (e.g., water pistol)

72
273/405

With mechanical projector

19
273/357

With plural mechanical projectors

52
273/355

With support having both target and movable mechanical projector attached thereto

33
273/356

Projector universally pivots

23
273/341.1

Tipcat game; accessory therefor

8
273/342

Upwardly facing projectile-bounce surface

46
273/412

User manipulated means for catching projectile moving through the air

62
273/DIG.13

Artificial grass

27
273/DIG.27

Blind and color blind

35
273/236

Board games, pieces, or boards therefor

266
273/271

Alignment games (e.g., tic-tac-toe, go-moko)

144
273/274

Betting or wagering board (e.g., casino)

702
273/285

Collapsible board (e.g., folding)

123
273/286

Flexible sheet type

48
273/267

Completing square type

18
273/276

Construction or assembly games

44
273/268

Dice board and number plate type

23
273/237

Electrical

251
273/238

Removable and discrete game piece changes status of circuit

67
273/284

Game board having interchangeable, variable, or plural distinct playing patterns

151
273/281

Game board having movably attached piece

71
273/283

Game board having pattern separable into sections

75
273/287

Game board structure

283
273/288

Game piece

213
273/290

Stackable or nestable feature

130
273/291

Weighted or reversible (e.g., for different game)

53
273/289

With movably attached part

44
273/241

Having three-dimensional pattern

161
273/279

Judicial, legislative, or election process

14
273/269

Lotto or bingo type

366
273/270

With attached pieces

8
273/239

Magnetic

140
273/240

Markable or erasable game board or piece (e.g., magic slate)

108
273/273

Memory or matching games (e.g., concentration)

111
273/266

Nim type (i.e., game of take away)

8
273/275

Path forming

56
273/242

Piece moves over board having pattern

129
273/264

Alignment games (e.g., morris, mill)

46
273/243

Chance device controls amount or direction of movement of piece

334
273/257

Judicial, legislative, or election process

30
273/255

Military or naval engagement

77
273/253

Outer space or astronomy

23
273/256

Property or commodity transactions

190
273/248

Race to a finish (e.g., backgammon)

160
273/252

Travel or exploration

35
273/249

With common finish (e.g., parchisi)

218
273/250

Outer space or astronomy

11
273/251

Travel or exploration

36
273/244

Sports or outdoor recreational activities

90
273/244.1

Baseball

24
273/244.2

Having cards or tiles

30
273/247

Football or soccer

72
273/245

Golf

49
273/246

Racing

90
273/254

Travel or exploration (e.g., touring, treasure hunt, archeology)

74
273/263

Chase type (e.g., fox and geese)

14
273/260

Chess or checker type

185
273/261

Nonrectangular or extended pattern

146
273/262

Military or naval engagement

81
273/259

Sports or outdoor recreational activities

66
273/258

Strategic race to a finish (e.g., chinese checkers)

77
273/278

Property or commodity transaction (e.g., stock market)

58
273/282.1

Removably interfitting or detachably adhesive board and piece

149
273/282.3

Board projection engagble with piece

23
273/282.2

Detachably adhesive

21
273/280

Rotatably mounted board

73
273/265

Salvo type

49
273/277

Sports or outdoor recreational activities

68
273/272

Word, sentence, or equation forming (e.g., scrabble, hangman)

289
273/DIG.10

Butadiene

23
273/DIG.1

Carbonate

19
273/292

Card or tile games, cards or tiles therefor

1136
273/293

Card or tile structure

125
273/295

Material

22
273/294

Playing surface having nonrectangular perimeter

44
273/297

Property or commodity transaction representation

18
273/307

Rearranged basic indicia

17
273/298

Sports or outdoor recreational activities

56
273/303

Suits

102
273/305

Indexing

17
273/306

With auxiliary or accessory card or tile

89
273/304

With supplementary indicia

71
273/302

With educational data

90
273/296

With functional back indicia

72
273/301

With musical indicia

9
273/300

With quotation thereon

9
273/308

With representations of persons or objects and names associated therewith

114
273/299

Word, sentence, or equation forming

145
273/138.1

Chance devices

494
273/139

Chance selection

455
273/140

Fish ponds

39
273/146

Dice

319
273/138.2

Electric or magnetic

352
273/138.3

Gravity-propelled chance element randomly traverses or enters alternative paths

38
273/138.5

Liquid-filled path

6
273/138.4

Plural external receivers (e.g., plural dispensers, etc.)

18
273/144R

Lot mixers and dispensers

62
273/145R

Dice agitators

25
273/145B

Chute

9
273/145C

Closed container

38
273/145CA

Internal agitator

13
273/145A

Cup

10
273/145D

Reciprocating floor

3
273/145E

Rotating table

4
273/144A

Lot dispenser: mixing and dispensing

55
273/144B

Lot dispenser: mixing and showing

126
273/142R

Rotating disk

114
273/142F

Ball indicator-notched disc

8
273/142E

Ball indicator-pocketed disc

58
273/142G

Ball indicator-stationary pocket

6
273/143R

Edge indication

609
273/143D

Indexing: leaf spring

5
273/143E

Indexing: loose weight

4
273/143C

Indexing: magnetic

3
273/143B

Movable web

6
273/143A

Rolling

10
273/142J

Indexing

11
273/142JC

Leaf spring and cog

1
273/142JB

Magnetic

5
273/142JA

Pin and reed

9
273/142JD

Pivoted pawl

4
273/142B

Indicator: electrical

37
273/142D

Indicator: free element

9
273/142C

Indicator: optional

0
273/142A

Indicator: projected

6
273/142K

Phonograph mounted

2
273/142H

Plural disc

32
273/142HA

Concentric

44
273/141R

Rotating pointer

65
273/141A

Electric or magnetic

20
273/147

Tops

25
273/DIG.15

Cork

4
273/457

Enclosed fluid medium

62
273/458

Inflatable

31
273/DIG.3

Epoxy

17
273/DIG.9

Ester

11
273/DIG.4

Ethylene

43
273/161

Fortune-telling devices

62
273/148R

Games accessories

398
273/148B

All video game accessories

417
273/149R

Card shufflers and dealers

148
273/149P

Devices for dealing predetermined hands

41
273/309

Game supporting tables or surfaces

410
273/150

Hand holders

53
273/151

Duplicate games

5
273/148A

With card holders

119
273/DIG.7

Glass fiber

118
273/DIG.17

Head mounted

48
273/DIG.23

High modulus filaments

166
273/DIG.30

Hooked pile fabric fastener

277
273/DIG.22

Ionomer

78
273/DIG.24

Luminescent, phosphorescent

91
273/459

Miscellaneous

141
273/460

Electric

180
273/461

Simulated game

54
273/DIG.6

Nylon

30
273/440

Physical skill or ability

138
273/453

Apparatus connecting plural participants

26
273/449

Balance

52
273/450

Game element add on

45
273/454

Electric

148
273/455

Circuit completion

48
273/447

Game element capture or pick up using manual dexterity

130
273/448

Electric or magnetic capture

68
273/456

Magnetic

85
273/441

Participant maneuvered game element over a surface or through a course

68
273/444

Game element comprises a participant

28
273/443

Magnetically guided game element

31
273/442

Simulated vehicle

73
273/451

Push or pull force (e.g., tug of war)

29
273/452

Arm or finger contacting (e.g., arm wrestling)

17
273/440.1

Simulated martial-art-type game (e.g., boxing or fencing robots, etc.)

26
273/445

Timed reaction or race to a finish

108
273/446

One participant at a time competes

54
273/DIG.26

Point counters and score indicators

160
273/429

Problem eliciting response

83
273/430

Questions and answers

126
273/431

Categorized or grouped questions

93
273/432

Timed response

51
273/DIG.12

Propylene

17
273/153R

Puzzles

232
273/154

Balancing ovoids

3
273/155

Folding and relatively movable strips and disks

122
273/153J

Jumping movement

13
273/153P

Pyramid building

16
273/153S

Shifting movement

309
273/156

Take-aparts and put-togethers

140
273/158

Bent wire

30
273/159

Flexible cord or strip

20
273/157R

Geometrical figures, pictures, and maps

444
273/157A

Transparent overlay

27
273/160

Mortised blocks

81
273/DIG.21

Reel

27
273/DIG.18

Shoe mounted

17
273/DIG.29

Silicone

14
273/DIG.2

Styrene

19
273/DIG.25

Suction cups involved

27
273/108

Surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se)

110
273/118R

Ball games

223
273/118D

Ball actuated element

21
273/119R

Combined with projector

124
273/122R

Ball return

23
273/122A

Electric or magnetic

21
273/119A

Electric or magnetic

105
273/119B

Fluid projector

8
273/120R

Gravity projectors

56
273/120A

Electric or magnetic

30
273/121R

Return course

76
273/121E

Ball elevator

14
273/121D

Ball supply means

16
273/121A

Electric or magnetic

170
273/121B

Pachinko (i.e., nearly vertical playing surface)

116
273/118A

Magnetic or electric

137
273/123R

Pocketed

91
273/125R

Ball return

19
273/125A

Electric or magnetic

14
273/123A

Electric or magnetic

36
273/124R

Return course

8
273/124A

Electric or magnetic

7
273/126R

Disk or ring games

138
273/126A

Electric or magnetic

73
273/109

Moving surface

113
273/111

Pivoted gate

6
273/110

Pivoted

80
273/113

Pocketed

73
273/114

Mercury globule

3
273/117

Moving pockets

6
273/115

Surface pockets

28
273/116

Hazard pockets

14
273/112

Spiral surface

13
273/129R

Projectors

87
273/129AP

Air propelled

16
273/129Q

Gravity propelled

17
273/129P

Pinched or strand engaged

12
273/129W

Pivoted, manual

38
273/129V

Pivoted, mechanically or electrically driven

51
273/129T

Plunger, manual

8
273/129S

Plunger, mechanically or electrically driven

49
273/129L

Slid, carried by user

15
273/129K

Swung, carried by user

14
273/129M

Wheeled, carried by user

3
273/108.1

Simulated game (e.g., hockey, soccer, etc.)

99
273/108.3

Baseball

10
273/108.32

Mechanically batted ball or projectile

9
273/108.31

Mechanically pitched ball or projectile

15
273/108.33

Movable surface

1
273/108.57

Fluid-pressure projector

4
273/108.4

Football

17
273/108.41

Movable surface

3
273/108.2

Golf

22
273/108.22

Manikin type

13
273/108.21

Projector solely supported and controlled by participant

19
273/108.55

Projector having movable element and fixed with respect to game surface

10
273/108.54

Projector rotatable about horizontzl axis only

10
273/108.53

Projector rotatable about vertical axis only

14
273/108.5

Projector solely supported by participant (e.g., hockey stick, finger, cue stick, etc.)

52
273/108.52

Projector translatable and rotatable about horizontal axis

59
273/108.51

Projector translatable and rotatable about vertical axis

25
273/108.56

Projector translatable only or translatable with movable element

35
273/127R

Targets

141
273/127C

Ball return

37
273/127A

Fall apart targets

13
273/127B

Static, no ball return

56
273/127D

Target pivots about horizontal axis

47
273/DIG.14

Transparent

52
273/DIG.31

Undulated surface

16
273/DIG.8

Urethane

149
273/DIG.5

Vinyl

42
273/DIG.19

Waist mounted

53
273/DIG.20

Weighted balls

133
 
 
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