| Patent Number |
Title Of Patent |
Date Issued |
| 6450886 |
Foot switcher, foot switch sheet and mat for use in the same |
September 17, 2002 |
| A foot switcher includes: a foot switch sheet having a plurality of pressure switches for detecting steps; and a mat placed under the foot switch sheet, and including a mat body having a plurality of divisions, one division being different from another division in hardness, and a spe |
| 6431982 |
Video game system using radar picture |
August 13, 2002 |
| Using a game system, an operator performs a virtual play in which soccer player characters on a virtual field are divided into two teams that compete to handle a ball and to carry the ball into a rival-team goal. The system includes game progress control unit for repeatedly obtaining |
| 6428414 |
Method for representing character, storage medium, image display device, and video game device |
August 6, 2002 |
| In character representation whereby an actual or imaginary character is represented electronically, naked body image data showing the state of the character when not carrying or wearing any equipment at all is previously prepared, and furthermore, item image data showing the state of an |
| 6428411 |
Volleyball video game system |
August 6, 2002 |
| A CPU determines the position of a ball in a virtual game space, and moves a viewpoint based on viewpoint data and the position of the ball. The CPU displays on a monitor TV a portion of a volleyball court in a visible range based on the viewpoint and the direction of an axis thereof. Th |
| 6425822 |
Music game machine with selectable controller inputs |
July 30, 2002 |
| The invention provides a game system, comprising a display device for displaying a game picture, an input unit having a plurality of operation members to be operated by a player for outputting a signal corresponding to an operation state of the operation members, a storage device for |
| 6413163 |
Video game machine, method for switching viewpoint on game screen of video game, and computer-re |
July 2, 2002 |
| A video game machine includes a plurality of operation units corresponding to a plurality of leading characters appearing in a virtual three-dimensional space, a game-screen display unit, a coordinate storage unit for storing pairs of coordinates set so as to be related to the leadin |
| 6410835 |
Dance game apparatus and step-on base for dance game |
June 25, 2002 |
| Rhythm sensations can be represented in time to music by using the entire body and to create powerfulness and rhythm sensations. Stepping position indication data which is set by a rhythm setting section is read from a stepping position indication data memory, and the stepping position |
| 6409597 |
Video game machine, screen display method for video game, and recording medium containing screen |
June 25, 2002 |
| A video game machine includes a viewpoint-position control unit. The viewpoint-position control unit uses a rendering unit to set a position of a viewpoint when a player's car is displayed in a game screen on a monitor. The viewpoint is positioned behind and slightly above the player |
| 6406370 |
Method for controlling character behavior in video games, video game machine, and computer-reada |
June 18, 2002 |
| A highly entertaining video game machine that allows a character to appear in a game space is provided. The video game machine includes a storage medium for storing a plurality of preset behavior patterns. A behavior-pattern selection unit selects one of the behavior patterns accordi |
| 6402619 |
Method for displaying a shoot of a character in a video game, storage medium for storing a video |
June 11, 2002 |
| When judging the results of the action of a game character in accordance with the skill of the input technique of a player, operations that are to be input by the player are specified as a task operation, which is displayed on a screen for a prescribed period of time and then erased, |
| 6398651 |
Game device and method for implementing a screen-displayed card game |
June 4, 2002 |
| In a storage medium storing a program, a storage device and a game device, a card game having rich variety can be implemented by determining win or loss on the basis of various judgement criteria. The cards used in the card game are divided into a plurality of groups which have continuou |
| 6394897 |
Volleyball video game system |
May 28, 2002 |
| A CPU determines the position of a ball in a virtual game space, and moves a viewpoint based on viewpoint data and the position of the ball. The CPU displays on a monitor TV a portion of a volleyball court in a visible range based on the viewpoint and the direction of an axis thereof. Th |
| 6390918 |
Video game apparatus, model display method for video games, and readable recording medium for st |
May 21, 2002 |
| In a video game system, model data and a plurality of arrangement-data groups formed of model numbers, position data, rotation-angle data, and scale data are recorded into a recording medium. An operation detection unit detects an operation on a controller. A viewpoint movement section |
| 6386978 |
Video game with variable game space display reduction ratio |
May 14, 2002 |
| A video game system has a controller including a CPU which functions as a controller action detecting unit, a skiing control unit, and a display control unit. The controller action detecting unit detects whether each of first button and left and right trigger buttons on a manual controll |
| 6383097 |
Table tennis apparatus |
May 7, 2002 |
| A table tennis apparatus includes a ball projecting section disposed rearward of one playing surface of a table for projecting balls towards the other playing surface, a moving mechanism for allowing ball projecting section to be moved laterally, a detecting unit for detecting which side |
| 6379253 |
Game device and computer-readable storage medium |
April 30, 2002 |
| A game device which plays a game in which a player manipulates a character compelled to live in an uninhibited island alone, and through the game, the player experiences virtual actions relating to a matter of life and death to acquire knowledge to survive. The player instructs the chara |
| 6379244 |
Music action game machine, performance operation instructing system for music action game and st |
April 30, 2002 |
| The music action game machine comprises: a main body; an operation input device disposed on a front side of the main body so as to be adjacent to hands of a player facing the front side of the main body, the operation input device having a plurality of operation members; a storage device |
| 6375566 |
Game system, computer-readable storage medium, and storage device for use in a card game |
April 23, 2002 |
| In a game system for use in a card game by using a plurality of cards which individually have predetermined ability points, a plurality of competition environments are prepared to change the ability points from one to another at every one of the competition environments. Each of the comp |
| 6375192 |
Moving object restorer |
April 23, 2002 |
| A moving object restorer is provided with a connecting cord having one end held at a fixed position and the other end connected with a moving object, a guiding member fixedly provided between the moving object and the fixed position for guiding the connecting cord, a regulator movably pr |
| 6371849 |
Volleyball video game system |
April 16, 2002 |
| A CPU determines the position of a ball in a virtual game space, and moves a viewpoint based on viewpoint data and the position of the ball. The CPU displays on a monitor TV a portion of a volleyball court in a visible range based on the viewpoint and the direction of an axis thereof. Th |
| 6364770 |
IMAGE CREATING APPARATUS, DISPLAYED SCENE SWITCHING METHOD FOR THE IMAGE CREATING APPARATUS, COM |
April 2, 2002 |
| An image creating apparatus selectively displays a plurality of scenes on a display unit. The image creating apparatus includes an image-data storage unit including at least three data storage areas in each of which image data of one frame on the display unit are stored, a picture-signal |
| 6361438 |
Video game transparency control system for images |
March 26, 2002 |
| When a player character moves closer to an opponent character, the viewpoint of a hypothetical camera which is capturing the image of the characters also moves closely to the characters, and a distance extractor determines the distance from the viewpoint of the hypothetical camera to |
| 6354948 |
Video game apparatus, method of computing amount of take-up of string in video game, and compute |
March 12, 2002 |
| A video game implementing a fishing game employs a fishing line operated by a fisher character under the control of a game player. A take-up amount computing unit performs a cumulative processing to add a predetermined amount of take-up of the fishing line, each time an operation determi |
| 6347998 |
Game system and computer-readable recording medium |
February 19, 2002 |
| In a game system, performance data which stipulates sequences of manipulations and allocation of sound effects for the manipulations can be set practically. The game system has memory device which stores performance data stipulating manipulations of a controller provided in correspon |
| 6347994 |
Game system and computer-readable recording medium used in the same |
February 19, 2002 |
| A game system comprises a first storing device storing data for identifying strength and weakness of characters belonging to a player and an opponent; a first display control device for displaying a first game picture which expresses a state of a competitive game in which the player and |
| 6347993 |
Video game device, character growth control method for video game and readable storage medium st |
February 19, 2002 |
| A video game device of this invention comprises a speech/action storage device for storing contents of various speeches and actions of a leader character to be given to a main character as an ability growth object; an ability value updating device for successively updating an ability val |
| 6342665 |
Music game system, staging instructions synchronizing control method for same, and readable reco |
January 29, 2002 |
| A drum rhythm game apparatus and a guitar rhythm game apparatus each includes a staging operating unit. Playing progression information, which includes sector numbers, is transferred between the drum rhythm game apparatus and the guitar rhythm game apparatus, thereby enabling staging |
| 6329620 |
Flat foot switch unit with non-slippage structure |
December 11, 2001 |
| A flat foot switch unit has a surface has a slippage-preventing measure. In this, a foot switch section has a four-sided surface shape and step-motion-detectable foot switches internally formed in nine regions by dividing the surface shape in 3.times.3. Furthermore, the foot switch s |
| 6326967 |
Image creating apparatus, image creating method, and computer-readable recording medium containi |
December 4, 2001 |
| An image creating apparatus displays a plurality of identical game-element images in predetermined colors on an image display unit by pasting textures on polygons provided in a virtual three-dimensional space. The image creating apparatus includes a polygon-data storage unit for storing |
| 6322444 |
Video game with displayed bar for indicating target position |
November 27, 2001 |
| A video game system has a controller including a CPU which functions as a controller action detecting unit, a target position calculating unit, and a cursor display control unit, among others. The controller action detecting unit detects X and Y coordinates corresponding to a tilted |
| 6319128 |
Video game apparatus, method of controlling animation display in video game, and computer-readab |
November 20, 2001 |
| A video game apparatus implementing a simulating fishing game displays an animation image representing behavior of a fish hooked on a lure. The video game apparatus has a first determining unit determines that a first condition has been met, when a fish is hooked on a lure by the operati |
| 6317130 |
Apparatus and method for generating skeleton-based dynamic picture images as well as medium stor |
November 13, 2001 |
| Enabling an animation character object, which is pictorially deformed by computer graphics techniques to visually represent human body or animal or the like in the form of a caricature or model, to offer precise and more natural motions at its selected constituent portions that have inhe |
| 6297814 |
Apparatus for and method of displaying image and computer-readable recording medium |
October 2, 2001 |
| A control system of a game apparatus, such as a racing game apparatus, has a CPU for controlling a signal processor based on a program stored in a computer-readable recording medium to process three-dimensional image data for perspective projection and horizontal image distortion correct |
| 6296567 |
Video game machine and computer-readable recording medium containing video game program |
October 2, 2001 |
| A video game machine uses a leading game character operated by a game player. The game character can be selected from among a first game character and a second game character. The video game machine includes a recording medium. The recording medium contains a first game content havin |
| 6295064 |
Image perspective control for video game images |
September 25, 2001 |
| The perspective of a displayed video game image is moved in order to bring an attentional subject into a hypothetical focus frame, and the focus frame is moved back to a rear position on an extension opposite to the direction in which the attentional subject moves, for providing a wide |
| 6280323 |
Device, method and storage medium for displaying penalty kick match cursors in a video soccer ga |
August 28, 2001 |
| A video game system directed, for example, to a soccer game, employs opposing teams each having a plurality of players. At least one of the teams is under the control of a game player through a controller, while the other team is commanded by the system CPU or another game player. A |
| 6276682 |
Air hockey game apparatus |
August 21, 2001 |
| An air hockey game apparatus provides appropriate dynamic characteristics to the game, thereby effectively improving amusement characteristics of the game. The air hockey game apparatus has a puck sliding surface having blowholes for blowing air to float a puck, an air-blower for blowing |
| 6268869 |
Apparatus and method for processing an image display and a readable storage medium storing a com |
July 31, 2001 |
| An image display processing apparatus, includes an issuance unit for issuing a display content of one frame including images of a plurality of objects to be displayed on a screen, a monitoring unit for detecting a display content having a data amount in excess of a predetermined value, a |
| 6256047 |
Method of judging hits and computer-readable storage medium storing game data |
July 3, 2001 |
| The invention provides a method of of judging a hit between at least two objects in a game system, the game system being adapted to display a plurality of objects on a screen such that at least one or more objects are moved on the screen in accordance with the operation performed by a |
| 6254479 |
Game machine |
July 3, 2001 |
| In a game machine which comprises a roulette part for rotating an indicating mark along an outside of a play field, the indicating mark is stopped in accordance with a signal from a stop switch. If the indicating mark is stopped in a center position of a prize area which is indicated |
| 6251012 |
Game system and storage device readable by computer |
June 26, 2001 |
| The game system comprises an image display device; an operation input device issuing a signal corresponding to an operation of a player; a mode select device for selecting one mode between a breeding mode in which a breeding game is prepared and a competition mode in which a competition |
| 6251011 |
Shooting video game machine and shooting result presentation method |
June 26, 2001 |
| A shooting video game machine comprising a mock gun having a trigger, a monitor which presents flying characters and characters other than flying characters to form a game playing display while causing a bullet to travel in a predetermined direction in synchronization of the pulling of t |
| 6234476 |
Air hockey game apparatus |
May 22, 2001 |
| An air hockey game apparatus allows game players to appropriately recognize statuses such as a game progress status, thereby effectively improving amusement characteristics. The air hockey game apparatus has a puck sliding surface having blowholes for blowing air to float a puck, an |
| 6231446 |
Panel mounting apparatus for game machine and game machine using the same |
May 15, 2001 |
| In a panel mounting apparatus for mounting a light-transmittable panel to an opening of a top box of a game machine containing a fluorescent lamp, a pair of retainer frames for retaining a pair of parallel ends of the panel are formed on the periphery of the opening. One of the retainer |
| 6227973 |
Video game system using terrain profile information |
May 8, 2001 |
| A video game system for simulating a golf game displays three-dimensional image information indicative of the terrain profile of a golf course and image information of a golf ball on the display screen of a television monitor. The golf ball is moved on the display screen based on the ima |
| 6227970 |
Slot machine |
May 8, 2001 |
| A slot machine includes a housing having a front side with an operation panel disposed thereon, a main display device having a screen disposed on the front side of the housing above the operation panel, and a sub-display device disposed on the operation panel. A main input device accepts |
| 6227968 |
Dance game apparatus and step-on base for dance game |
May 8, 2001 |
| Rhythm sensations can be represented in time to music by using the entire body and to create powerfulness and rhythm sensations. Stepping position indication data which is set by a rhythm setting section is read from a stepping position indication data memory, and the stepping position |
| 6226002 |
Apparatus and method of displaying pseudo-three-dimensional image and machine-readable recording |
May 1, 2001 |
| A pseudo-three-dimensional image displaying apparatus displays a pseudo-three-dimensional image, as viewed from a given viewpoint, of a moving object whose three-dimensional coordinates and rotational angles have been established. The pseudo-three-dimensional image displaying apparat |
| 6225547 |
Rhythm game apparatus, rhythm game method, computer-readable storage medium and instrumental dev |
May 1, 2001 |
| Sound generation control and instruction operation evaluation is performed by sound group selection and a sound generation instruction, with a mimic guitar having selection buttons for selecting one of a plurality of sound groups bearing a series of sounds, and a picking blade for instru |
| 6224484 |
Progressive gaming system |
May 1, 2001 |
| A progressive gaming system comprises a plurality of gaming machines, each of which is constructed to perform a predetermined main game in response to an operation of a player and gives a prize to the player when a winning combination is formed in the main game; and a progressive unit fo |