| Patent Number |
Title Of Patent |
Date Issued |
| RE38812 |
Method and apparatus for operating networked gaming devices |
October 4, 2005 |
| A system for monitoring and configuring gaming devices interconnected over a high-speed network is disclosed. The system can support a file server, one or more floor controllers, one or more pit terminals, and other terminals all interconnected over the network. Each gaming device includ |
| D521569 |
Personal table game kiosk |
May 23, 2006 |
|
| D509255 |
Touch-screen interactive multimedia display |
September 6, 2005 |
|
| D505162 |
Touch-screen interactive multimedia display |
May 17, 2005 |
|
| D495373 |
Touch-screen interactive multimedia display |
August 31, 2004 |
|
| D488839 |
Touch-screen interactive multimedia display |
April 20, 2004 |
|
| 7056212 |
Sequential fast-ball BINGO secondary bonus game for use with an electronic gaming machine |
June 6, 2006 |
| A secondary game operable on a gaming machine top box includes visual representations of a plurality of bingo cards formed of five columns, each column corresponding to a letter in B-I-N-G-O. The secondary game also includes peripheral spaces on the top box corresponding to each lett |
| 7048628 |
Networked gaming devices using bonus token to effectuate bonus awards |
May 23, 2006 |
| A plurality of gaming machines, such as slot machines or the like, are networked together in communication with a bonus server. The bonus server identifies each machine on the network and transmits a bonus token across the network to a machine control interface within a selected one of t |
| 7037195 |
Method and apparatus for awarding a bonus on a network of electronic gaming devices during a pre |
May 2, 2006 |
| Embodiments of the invention provide a time-based bonus system that can be pre-configured to award a certain amount of money to players of networked gaming devices over a certain time period. The amount of bonus money in a bonus pool is predetermined by a casino or other gaming network o |
| 7033272 |
Method for implementing a secondary game in a gaming machine |
April 25, 2006 |
| In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The game incorporates a scripted bonus, meaning once the initiator symbol is hit then one of fifty scripts is selected that take the player through the predetermined bonus sequence |
| 6968063 |
Dynamic volume adjustment in a slot machine |
November 22, 2005 |
| A casino gaming machine includes a speaker structured to produce a game audio output having a volume, an ambient noise level (ambient noise level) detector structured to detect an ambient noise level proximate the gaming machine, and an dynamic volume controller configured to regulate th |
| 6910964 |
Selective indication of a bonus at a gaming device with player input |
June 28, 2005 |
| A method and apparatus for controlling a bonusing promotion system using a bonus server interconnected to a plurality of gaming devices is described. A percentage of a wager played on each gaming device is accumulated into a bonus pool stored on the bonus server. The bonus pool is compar |
| 6878063 |
Method for implementing scheduled return play at gaming machine networks |
April 12, 2005 |
| A method of providing incentive to play gaming devices during certain off-peak hours comprises three types of periods: an earning period over which earned credits are accumulated responsive to the level of play on the gaming device, a redeeming period where the earned credits can be |
| 6860811 |
Method for implementing a secondary game in a gaming machine |
March 1, 2005 |
| In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The player is prompted to hit the spin button, which causes the lamps behind each spinner position to light in sequence until the sequence stops to point at the winning cherry. The |
| 6832956 |
Sequential fast-ball bingo secondary bonus game for use with an electronic gaming machine |
December 21, 2004 |
| A secondary game operable on a gaming machine top box includes visual representations of a plurality of bingo cards formed of five columns, each column corresponding to a letter in B-I-N-G-O. The secondary game also includes peripheral spaces on the top box corresponding to each letter o |
| 6800030 |
Method for providing incentive to play gaming devices connected by a network to a host computer |
October 5, 2004 |
| A card reader is associated with each gaming machine on a network and a card is associated with each player. A player account accessible by a host computer on the network is created that associates the player's card with the account. A promotional credit is applied to the player's accoun |
| 6793577 |
Gaming machine having multi-ended pointer for quasi-deterministic play ("pick-a-prize") |
September 21, 2004 |
| When a special symbol appears during play of the gaming machine game, the secondary game is initiated. At initiation, a bonus prize is determined by the secondary game microcontroller by consulting a bonus game paytable stored therein where each bonus prize corresponds to a bonus spot on |
| 6712697 |
Method for crediting a player of an electronic gaming device |
March 30, 2004 |
| A method of providing incentive to play gaming devices connected by a network to a host computer. The casino creates a player account accessible by the host computer. The account can accrue both player-tracking points and account credits. Account credits are applied to a player's account |
| 6607441 |
Method for transferring credit from one gaming machine to another |
August 19, 2003 |
| A method for transferring credits between gaming devices connected by a network to a host computer comprising. A player account accessible by the host computer is created. The player can access the account by inserting a card into a card reader at one of the gaming devices. A credit is a |
| 6575832 |
Method for implementing scheduled return play at gaming machine networks |
June 10, 2003 |
| A method of providing incentive to play gaming devices during certain off-peak hours comprises three types of periods: an earning period over which earned credits are accumulated responsive to the level of play on the gaming device, a redeeming period where the earned credits can be |
| 6375567 |
Method and apparatus for implementing in video a secondary game responsive to player interaction |
April 23, 2002 |
| A method for operating a group of gaming machines interconnected by a network to play both primary and secondary games from the machines. Each of the gaming machines has a primary game associated with it. Play is allowed to occur on the gaming machines while a triggering event is det |
| 6371852 |
Method for crediting a player of an electronic gaming device |
April 16, 2002 |
| A method of providing incentive to play gaming devices connected by a network to a host computer. The casino creates a player account accessible by the host computer. The account can accrue both player-tracking points and account credits. Account credits are applied to a player's account |
| 6364768 |
Networked gaming devices that end a bonus and concurrently initiate another bonus |
April 2, 2002 |
| A plurality of gaming machines, such as slot machines or the like, are networked together in communication with a bonus server. The bonus server identifies each machine on the network and transmits a bonus token across the network to a machine control interface within a selected one of t |
| 6358149 |
Dynamic threshold for pool-based bonus promotions in electronic gaming systems |
March 19, 2002 |
| A method and apparatus for awarding bonuses over a gaming network having a plurality of gaming machines, such as slot machines, interconnected by a network. Play is allowed to occur on a plurality of gaming machines as the bonus pool, common to the gaming machines over the network is inc |
| 6319125 |
Method apparatus for promoting play on a network of gaming devices |
November 20, 2001 |
| A method and apparatus for controlling a bonusing promotion system using a bonus server interconnected to a plurality of gaming devices is described. A percentage of a wager played on each gaming device is accumulated into a bonus pool stored on the bonus server. The bonus pool is compar |
| 6312333 |
Networked credit adjust meter for electronic gaming |
November 6, 2001 |
| A method for automatically awarding credits to a player on a gaming machine network adjusted for tax codes. The network comprises a plurality of gaming machines on which a primary game is played, a bonus server implementing the credit adjustment, and a database containing player info |
| 6257981 |
Computer network for controlling and monitoring gaming devices |
July 10, 2001 |
| A system for monitoring and configuring gaming devices interconnected over a high-speed network is disclosed. The system can support a file server, one or more floor controllers, one or more pit terminals, and other terminals all interconnected over the network. Each gaming device includ |
| 6254483 |
Method and apparatus for controlling the cost of playing an electronic gaming device |
July 3, 2001 |
| Electronic gaming machines, such as slot machines or video poker machines are interconnected by a computer network. The behavior of each machine is controlled by configuring selected parameters such as game speed, payback percentage, or game appearance. As the machines are played, any of |
| 6244958 |
Method for providing incentive to play gaming devices connected by a network to a host computer |
June 12, 2001 |
| A method for providing incentive to players of networked slot machines includes a card reader associated with each machine and a card associated with each player. A player account accessible by a host computer on the network is created which associates the player's card with the account. |
| 6162122 |
Method and apparatus for operating networked gaming devices |
December 19, 2000 |
| A system for monitoring and configuring gaming devices interconnected over a high-speed network is disclosed. The system can support a file server, one or more floor controllers, one or more pit terminals, and other terminals all interconnected over the network. Each gaming device includ |
| 6043615 |
Flashing and dimming fluorescent lamps for a gaming device |
March 28, 2000 |
| A method and apparatus for signaling promotional operation of a gaming device using existing fluorescent illumination lamps. An illumination lamp on a gaming device is operated continuously during normal operation, then flashed to signal promotional operation. Alternatively, an illuminat |
| 6008784 |
Electronic display with curved face |
December 28, 1999 |
| An electronic display includes a plurality of electronically controlled display elements arranged to form a face which is curved around a horizontal axis. The display elements are mounted on display sections which are aligned along a common axis and fastened side-by-side to a chassis |
| 5876284 |
Method and apparatus for implementing a jackpot bonus on a network of gaming devices |
March 2, 1999 |
| A system for monitoring and configuring gaming devices interconnected over a high-speed network. Each gaming device includes a data communication node which allows the gaming device to communicate with a floor controller over a current loop network. The data communication network communi |
| 5854542 |
Flashing and diming fluorescent lamps for a gaming device |
December 29, 1998 |
| A method and apparatus for signaling promotional operation of a gaming device using existing fluorescent illumination lamps. An illumination lamp on a gaming device is operated continuously during normal operation, then flashed to signal promotional operation. Alternatively, an illuminat |